Thursday, September 11, 2014

Specular and Reflective Shader Study

 

This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here:
http://bertrand-benoit.com/blog/2013/05/26/materialism-1-5-rough-metal/

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