I started this thread for some props I've started modeling for games. I am working on getting the normal maps made, so for now I am showing with the bump.
Thats lookin rly good, color map and geo look solid. It would be cool if you painted on that glow map abit more and actual added some green to the handle and maybe some of the cracks on axe head were some of the light would be bouncing off. You can do that kind of cool lighting on things that have glowing areas. Also that bump you have is no good for a game asset, you need a real normal map and a spec map to go along with it and that will give you the extra highlights you need.
Graduate of the Art Institute of Seattle and ITT Technical Institute. I worked as a 3D architectural animator in 2006. After that I went back to school for a bachelor's of fine arts. Since then, I have been working at a production studio making 3d animations for infomercials.
Thats lookin rly good, color map and geo look solid. It would be cool if you painted on that glow map abit more and actual added some green to the handle and maybe some of the cracks on axe head were some of the light would be bouncing off. You can do that kind of cool lighting on things that have glowing areas. Also that bump you have is no good for a game asset, you need a real normal map and a spec map to go along with it and that will give you the extra highlights you need.
ReplyDeleteWell I think it's purty. ETA for said game?
ReplyDeleteLike the great game company Blizzard, we are choosing to keep and open ended release date. So currently there is no ETA.
ReplyDelete